New PS2 RPG: Nightmare of Druaga

New PS2 RPG: Nightmare of Druaga


As some of you may be aware, I was recently approached by a company wanting to promote their new PS2 RPG at SFC. In exchange I’ll get a review copy of the game.

The way I see it, any relationship with a games company is worth nurturing, and could prove beneficial in the future. It could also reflect well on SFC that other companies are taking the site seriously.

The company involved has agreed to my including the banner in a sticky topic here, and in a news article at SFC. The review of the game itself can also be placed in the SFC news, so as not to interfere with the Shining content.

Rest assured that SFC will not be selling out and going all-RPG, this site will always be dedicated to the Shining series. Here and there another game may be mentioned as being of interest, but never intrusively or to the point of taking over from Shining content.

Nightmare of Druaga: Fushigi no Dungeon is a new hack-and-slash RPG coming soon to the Playstation 2. The promotional screenshots and movie show it to be a graphically detailed game, with epic music and nice looking special effects.

The game follows the tale of Gil, soon to be King of Druaga, who is on a quest to rescue his true love Ki. Ki was kidnapped by monsters and now Gil must make his way through the monsters at Druaga Tower to bring Ki home safely.

Click on the banner above to find out more, and have a chance to win some useful PS2 goodies too! Good luck!

Expect a review here at SFC within the next month.

Shining Tears: First look & more

Shining Tears: First look & more

Click for screenshotsOn Saturday, I finally received my Shining Tears DX package from Rei – arigatou! 😀

So, today I’ve spent a bit of time prepping some updates here – I’d do more, but unfortunately I have to work this afternoon. Ah well, it pays for the Shining habit I suppose 😉

Head along to the Video Archives for several new Shining Tears movies & even one from Shining Force PS2, ripped from the Shining Tears Bonus DVD. Note that for some reason, no matter what program I used to rip them, the aspect ratio seems a little out. Also, the TGS Stage Event video came out at almost 200MB, as it’s over 20 minutes long – I have therefore chopped this into 8 smaller files for people to download and watch in a row. Hopefully the smaller files will help out dial-up users out there.

I’ve also updated the Shining Tears Collectables section with new pictures and information – more to come!

The Shining Tears artwork/covers page is now getting underway with over a dozen scans, and there’s also one picture now available in the Shining Force PS2 section. I’ll try to add some RotDD artwork soon too.

On an unrelated note, the Shining Force II Fanart section has also been updated – why not take a look and leave some comments?

Before I get started on my initial comments about the game, I’ve got a suggestion – I could do a live demo of the game on YIM! if people are interested, with my webcam & mic, so you can see a bit more of the game. Whaddya think?

Right, now for what you want to hear…

I’d like to start by saying that I’ve made no attempt to cover my excitement about Shining Tears, since I first saw pictures of it. As time passed, I continued to look forward to the release, and started to notice many similarities to the Shining Soul series, from what was written on the Sega Japan website. I’ve not let that put me off, as although Shining Soul was a dreadful game for the most part, Shining Soul II offered vast improvements and was quite an enjoyable little game 🙂

So, what does this have to do with Shining Tears? Anyone who’s played Shining Soul II (and, to a degree, Shining Soul) will find this game quite familiar. Just as Shining Soul II made improvements and changes over the original, so Shining Tears makes improvements and changes over Shining Soul II. The fact that Nextech developed the games does seem to support my theory that Shining Tears is, in essence, Shining Soul III.

From the map with marked locations to jump to, to the shop systems, smithy and gameplay style, this game says Shining Soul III all over it! Go up a level, and you’re rewarded with points to apply to your statistics and to increase your skills – sound familiar? Kill monsters and win their information cards – getting the idea?

Okay, I don’t need to go on and on about that similarity now, when you play it, you’ll see what I mean if you don’t already.

What? You want to know more? …

The loading times seem to have been exaggerated by other sites, claiming loads of up to 15 seconds – I’ve yet to experience anything over 10 seconds, and for the most part it’s far less. A little annoying when occasionally the loading time is longer than the scene which follows (perhaps due to my skipping most of the text quickly, I can’t read most of it anyway ;)). No real complaints in the loading department though, and it’s not as if the loading screens are dull to look at either.

Speaking of looking, the game really does look gorgeous. My other half is insisting that the landscapes aren’t really 3D, but I’m convinced they are – SFIII style, with 3D maps and 2D sprites made to look 3D. It’s quite stunning IMHO, and feels very Shiny indeed. The characters do not seem to have such oversized heads as was originally thought, they look almost Shining Force III style to me too. Other graphical effects so far such as spells have been nothing short of impressive (though remember, I’ve not played many ‘modern’ games in the last few years, so I don’t have much comparison there), and the display of full character portraits during conversations really adds to the feel of the game – where sprites are unable to convey much emotion, the animated portraits give us an idea of how the characters are feeling even if we can’t understand most of the text.

As if that wasn’t enough, many of the cut-scenes feature full spoken dialogue, giving us more of an indication of the mood and a feel for the characters themselves. Aurally, the game is enjoyable and maintains that Shining feeling – the music always fits the mood, and is of a good quality IMHO. Kudos to the composer!

In terms of gameplay, as I previously noted, it is mostly Shining Soul style – areas to battle hordes of monsters, cards and items to collect & identify. The story though seemingly quite lengthy, given the cut-scenes, does seem to be fairly basic, as with the Soul games. Obviously without being able to understand more of it, I can’t really comment further on that. Playing the game itself is quite simple once one gets to grips with the controls – I did find the first hour quite tough as I strived to determine which button performed what action, and tried to remember them! So far I’ve yet to find much of a challenge beyond mastering the controls – the enemies are not very smart (they seem IMHO to have taken a leaf out of Shining Soul’s book, rather than Soul II), and quite easy to defeat, and the areas I’ve fought in so far take less than 5 minutes each to complete. Presumably as I progress through the game, the areas will become more expansive and be in close succession rather than a 5-minute cutscene & exploration apart.

Having gathered my allies and fought with each of them in turn, I seem to now be able to choose my fighting partner for each area. I must say it’s really quite novel controlling two characters at once (I’ve yet to try the 2 player mode with Lee) – takes some getting used to, and makes the game far easier than it already seems to be, but is very good fun 🙂 Start charging your partner up to do a link attack, run Xion behind enemy lines to acquire a target and then let it rip – kerrrrpowww! Top stuff 🙂 Or, if you prefer to leave your partner running around and attacking by his or herself, you can do that instead, but I do feel they provide a little too much support in this role, stealing kills & experience… but failing to pick up the items and coins dropped by the enemies.

After playing for a couple of hours today I found it hard to put the game down long enough to write this introduction! I guess that’s not a bad sign 😉

I feel I should be writing far far more, but I think it will have to wait until I’ve played more of the game. If you have any specific questions, feel free to send them via the SFC Mailbag, or post at the forums and I’ll do my best to answer.

Those of you wanting a new Force style game may find yourselves disappointed by Shining Tears, those who enjoyed the Soul games will likely enjoy this no end.

Various Shining Tears updates

Various Shining Tears updates

Sega Japan have updated their Shining Tears site today to include some information which seems to be about the availability of Shining Tears themes for Vodaphone mobiles (cellphones, for you Americans). It seems there will be five different tunes available, including the theme song. What with the page being Babelfished, and with my lack of familiarity with mobile phones, the details about obtaining the tracks didn’t make much sense to me. Besides, they are only available in Japan from what I can tell.

In other news, IGN recently posted a bit more about the game (thanks to SFCer Synbios FG for pointing it out), as well as a better quality version of the TGS Shining Force PS2 video (thanks, Kalkano). I still can’t say I’m too keen on the looks of that game. Ah well, my Shining Tears ought to arrive today unless the postal service is being worse than usual, so I’ll be occupied with that for a while. Will post my thoughts on it ASAP of course 🙂 I’ll also rip the videos from the bonus DVD and post them here.

In other good news, Shining Tears has apparently made it to the number 2 position in the Dengeki game charts (thanks to SFCer Goonboy of Shining Camelot for that tidbit!).

Well, since I have a day to myself today (albeit with a bit of housework to do), I’ll try to get a few more updates done around here – new comic perhaps, work on SEE and perhaps even update the Chronology at last! Then again, maybe I’ll take some time to myself and do a bit of gaming – here’s hoping that postman arrives soon with Shining Tears!

Oh, and for those of you posting in response to this at the SFC forums, I’d like a little bit of feedback – would you be interested in seeing more pictures of the various Shining Collectables posted here at SFC? The collectables already have links to any artwork scans etc, but would you be interested to see for example, a few full page scans for the various books (sort of like samplers, for those looking to buy a book but unsure what the contents are like), photos of items taken from various angles, bigger scans of stickers, full scans of leaflets/fliers (all pages) etc? It would work something like this, but with more than one picture generally.

Shining Puzzles at Sega Japan!

Shining Puzzles at Sega Japan!

While browsing Sega Japan’s site today, I found a section with some online games – including some Flash puzzles. They’re more fun than they sound, and quite challenging too, if you opt for the larger ones.

The puzzles can be found here, and include a large selection of Shining puzzles, from Shining Soul through to Shining Teas. Scroll down to the bottom of the page and you should find them.

Enjoy!

Nice try :p …and some Shining News

Nice try :p …and some Shining News

To whomever it is at the University of Manchester (user we056a at the Halls of Residence) that decided to waste 5 minutes of his or her life trying to throw the results of the most recent poll about half an hour ago – get a life :p Really, I mean – you’re at least 18, have you really not outgrown this kind of behaviour?

38 results all from the same IP within a few minutes of each other – and all for the negatice option which had so far had no votes? Gimme a break, I ain’t that stupid. I’ve now counted your vote as 1, as it rightly should be. I suggest you don’t try it again, I don’t want to have to block the entire of Manchester Uni from SFC 😉

Now, in Shining News – thanks go to SFCer Lindsay for posting the Shining Tears launch day sales figures, as posted originally at Gamefront. It seems Shining Tears did really quite well, with sales figures comparable to the latest GBA Zelda game and beating the new Dead or Alive title. As you can see from the figures below, it was almost a total sell-out!

Shining Tears launch day sales comparison

1. The Legend of Zelda: The Minish Cap (GBA, Nintendo)
58.000 St. [42% of stock sold]

2. Shining Tears (PS2, Sega)
53.000 St. [78% of stock sold]

3. Dead or Alive Ultimate (Xbox, Tecmo)
40.000 St. [72% of stock sold]

Great news indeed! …and with a little luck, my copy will be arriving in the next couple of days.

High quality Shining Tears vids & more!

High quality Shining Tears vids & more!

Shining Tears goodies

This morning I receiced a rather nice parcel from Japan 🙂

No, not my Shining Tears DX set, but a selection of other items my friend Rei helped me to acquire from Japan 🙂 I’ve updated my collection and also added a couple of new items to the Shining Tears collectables section.

As you can see from the picture to the right, it was a good selection of items – amongst which is a DVD from TGS. The DVD contains the two promo movies shown at TGS in September, in lovely high quality 🙂 I have of course ripped and uploaded these for you to enjoy – check out the Shining Tears Videos section!

I was hoping to add a few more scans and the like today, but my father dropped by earlier with my newly-modded PS2 🙂 Unfortunately I’m not sure it’s working properly and without a PS2 import to check it with, I can’t be sure for a while without trying a backup to test it – so that’s what I’ll be toying with for the next hour. If it doesn’t work, I’m going to need to find somewhere in the UK which can fix it or re-chip it – if any of you know where such a place might be, please do contact me!

Shining Tears = Shining Soul III!

Shining Tears = Shining Soul III!

Well, not officially of course, but if there could ever be any doubt about the similarities in gameplay and the enhancements comparative to those after Shining Soul included in Shining Soul II, there need be no more doubt now!

Sega Japan have updated their Shining Tears mini site to include a new System section – Monster Cards!

Just like in Shining Soul II, the enemies in Shining Tears will sometimes drop Monster Cards which detail the enemy’s stats and weaknesses. As a new feature, Monster Cards can be equipped by Xion to reduce damage from that enemy type by 50% – how handy! The site also hints that there may be some beneficial result of finding all of the Monster Cards – some kind of bonus item, perhaps?

I’ll try to find out soon, as my Shining Tears should be arriving in the next few days – along with my modded PS2 😉

In non-Shining news, I’ve been approached by a company co-developing a new action RPG for the PS2, offering me a review copy in exchange for a review placed on the site (which can apparently just be in the news if there is no other section) and a small banner placement. Half of me thinks I shouldn’t do it, because it’s not Shining-related, and this is Shining Force Central afterall. The other half of me thinks ‘Yay, a freebie!!’ and that it might be beneficial to have contacts within gaming companies like this, just in case one day they become involved in the Shining scene or could be of help in some way.

Any thoughts?

Collectables updated & Sega Voice information

Collectables updated & Sega Voice information

I’ve just added several new Shining Tears items to the collectables section of the site. There certainly are a lot of them now!

Within the last half hour, I received an email from the current manager of the Shining Force Webring (which was originally mine around 8 years ago, but ownership was transferred by Webring to another user when I was unable to log-in for about a year), offering to return full management abilities to me. Within 24 hours the Shining Force Webring will be back with its true owner, and I’ll be able to sort out that distorted navigation graphic. So, if you have a Shining site and want a bit more exposure while also creating a sense of community, feel free to join up – I promise the button will look a lot better when it’s back to 88×33 😀

Finally, on a more Shining-related note, I’ve babelfished the Sega Voice Tony Taka interview, and it’s quite an interesting read… if a little garbled by the babelfish 😉 Nonetheless, it gives enough of a gist of the meaning to be able to enter the contest.

I particularly enjoyed reading about the expression on Dark Xion’s face, and was quite surprised to learn that Tony’s favourite character design is that of Blanc Neige… I’d’ve expected Elwing, since he seems to draw a lot of pictures of her. An interesting point too about the difficulty of designing characters that would work in the chibi style, given all the special effects which would be applied to the sprites, such as glows etc.

Go see if you can make some sense of it too, and enjoy 🙂

Shining Tears Contest for a Tony illustration!

Shining Tears Contest for a Tony illustration!

Hand-drawn, autographed Mao picture

As if there aren’t already enough ridiculously hard-to-get collectables for Shining Tears, Sega Japan today updated their website to include an interview with Shining Tears designer Tony Taka, in their Sega Voice column.

If someone here is able to provide a translation it would be most helpful – though I’ll try to Babelfish it later. There is a contest on the page, to win a lovely hand-drawn & autographed illustration of Mao, in the same kind of style as the female drawings available in the Akihabara in-store prize draws.

Apparently one need only send a name & contact details to the email address shown on the page, along with some feedback about the article. I’d really love to win this one, as I adore Mao!

Whether they’ll take entries from outside of Japan or not is unspecified, but it can’t hurt to try. Perhaps with a large amount of international entries, Sega will realise that we want goodies too 😉

No word back from any of the companies I’ve contacted regarding the phonecards etc, BTW. However, my contact at Lik-Sang has informed me it’s very likely they will be stocking the figure capsules which include Elwing models… so at least there’s something we’ll all be able to get 😀 I’m also told there may be some additional prize positions (beyond 1-5) available for the Christmas contest, with prizes supplied courtesy of Lik-Sang – how handy!

Christmas Contest launched!

Christmas Contest launched!

That’s right folks, at last another big contest here at SFC – lots of great prizes to be won, so check it out and start pondering on that riddle!

On another note, today I’ve emailed all of the gaming shops in Japan that were involved with the Shining Tears promotional items, in the hope that one of them will be willing and able to contribute a telephone card or suchlike as a future contest prize. Hopefully with 9 shops contacted, plus Lik-Sang, Sega Japan, Sega USA & Sega Europe, someone will come through for us 😉

Speaking of promotional items, SFCer Aspartate posted some news at the forums today, regarding a new collection of Sega toy capsules in Japan. Apparently, the new set of Sega Gals figurines will include one of Elwing! Have a look at the pic here. Looks good, ne? I know Lik-Sang stocks prize capsule toys, so I’ve asked my contact there whether they’re likely to get these in, when they’re launched in Feburary next year. If so, we should all be able to get some and hope for an Elwing figure or two 😀

Now, go have fun with the contest 😉

Shining Tears released today!

Shining Tears released today!

The wait is finally over folks – Shining Tears has now been available in Japan for around 9 hours, and it seems those Akihabara prizes are being dished out already, judging by the auctions!

I’ve already seen three sets of the limited edition memory card stickers on auction, thankfully starting at the sensible price of 50 yen (about US$0.50), though who knows how high they’ll go?! Likewise some of the prize phonecards are now up on Yahoo! Japan, one starting as low as just US$10.00, others with starting prices of up to US$300.00 – I do hope that’s not an accurate early indication of the value of the item, or I doubt many of us will ever add these to our collections >.<;; In other Shining Tears prize-related news, Sega Japan updated their Shining Tears site again today to show the final hand-drawn pictures to be used for the top three prizes in Akihabara. Have a look at them here, they’re very nice – Ryuna, Elwing and Blanc Neige. I think I see some new forum avatars there 😉

A couple of new items seem to have cropped up on the auctions too, some kind of early guide book (perhaps a magazine freebie?) and something which looks to be about the size of a DVD case, featuring a picture of Ryuna… the translation lists it only as an ‘underlay’… not sure what it is, but I’ll do my best to find out!

Unfortunately, my copy of the game hasn’t arrived yet, and my PS2 hasn’t come back from chipping yet either… so it looks like I’ll be waiting a while before I get to try the game. Meanwhile, for those of you who already have it, feel free to discuss your first impressions here or in the SFC Shining Tears forum – though please mark your spoilers – I cannot stress how awful it is for those who haven’t played the game yet to have the plot etc ruined for them by inconsiderate early gamers. Be considerate of those who are waiting for the US release. Likewise, those who are waiting, please be careful of topics which may contain spoilers.

No news yet about the game’s reception in Japan, but I don’t doubt it’s doing well 🙂 Unfortunately, early news suggests that the game suffers from some slow loading times – to the tune of up to 15 seconds. More on this when possible, thanks to Michal of the TV Game Commercials website for pointing me to this info!

Finally, I’ve managed to get some contact details for Sega USA@s Press department, and am hoping to arrange for further information regarding the US release of the game. No word back from Sega Japan as yet regarding donation of Shining Tears goodies as prizes, sadly 🙁 However, I have contacted Lik-Sang to see whether they are able to get hold of any of these goodies for us fans 🙂

Meanwhile, if you’ve ever had an inkling that you’d like to contribute to the site, now would be a good time to do so – if I can raise enough funds, perhaps I can get hold of some of those phonecards etc for contest prizes, the expensive way. Or, if anyone wants to get me an early Christmas present… 😉

Now, off to get the Christmas Contest together, and then continue work on my Tatakai game mod!