Shining Soul II Credits & Summary

Shining Soul II Credits & Summary

First up, my apologies – I’ve lost track of the days this week and forgot I was due to do a regular update at SFC today! I’ll try to do it tomorrow. Things are a little hectic here, as my boyfriend and I are trying to sell our flat, and hoping to buy a house – expensive things, those! So, there’s lots going on! Hehe, if you’ve got a few grand to spare, you know where to send it 😉 Just kidding!

Aspartate has kindly provided us with the production credits for Shining Soul II, along with a translation of the game’s introduction for the summary page. I hope to have her permission to include her rough translation of the game’s events as a sort of script here, to help those playing the game who can’t read Japanese 🙂

Myself, I’ve not had time to play much futher into SSII, though I’d like to! I’m getting a review together for the US release of Shining Soul first, since I’m sure Atlus will be keen to ensure that I’ve kept my end of the review copy deal 😉

I’ve also got a few new items to add to the collectables page and to my collection – one of which is a rather curious item – a Famicom (Nintendo/NES) cartridge that has a Final Conflict label on it. Since I don’t have a Famicom, I can’t try it out just yet. It may be the hacked Chinese language version of Shining Force, it may be some kind of version of Final Conflict, or it could just be a very mislabeled cart! I’m hoping that it’s contents may be useful to those involved in the various Final Conflict remake projects, as it’s nigh-on impossible to get the actual damage calculations and other vital data/formulae out of the Game Gear game/ROM. Perhaps this apparent conversion to Famicom code/format will be easier to get the data from!

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